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Lee Harker

Art Director

  • Projects
  • About

Skylanders Swap Force

2012-2013 Art Director, Skylanders Franchise

I began at Activision just as development began on Skylanders: Swap Force. The development studio was also new to the brand, with their own new engine, and much needed to be done if the new title was going to both  "feel" like a Skylanders game, yet also move forward from previous Wii-centric visuals.

All existing Skylander characters from the previous two games (around 80) needed to be rebuilt, rigged and animated, and artists taught stylistic cues from the previous games that would make up the brand going forward. To acheive those goals, I traveled a lot that year to the various studios that were involved, created a brand style guide to insure consistency in style application and best practices, and regularly reviewed progress on all characters and levels. I communicated feedback through paintovers, asset tracking, and direct conversation with the teams.

Swap Force went on to set new visual standards for the brand and outsold the previous two Skylanders titles.
 

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